Towards Model-Based Development of 3D User Interfaces for Games

Gonzalez Calleros, Juan Manuel;Vanderdonckt, Jean
(2010) Workshop on Design and Engineering of Game-like Virtual and Multimodal Environments — Location: Berlin (20.June.2010)

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Abstract
(en) Video games industry is the leader of the virtual reality (VR) market. Along as any VR reality application they used 3D User Interfaces (3DUIs) for the interaction with the user. Even that several games nowadays have very impressive realism and innovative representations, this is not the case of 3DUIs. In this position paper we state that 3DUIs for any 3D application, including video games, should be revised in order to reduce the gap between the innovative representation of VR application and their 3DUIs.
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Citations

Gonzalez Calleros, J. M., & Vanderdonckt, J. (2010). Towards Model-Based Development of 3D User Interfaces for Games. Proc. of EICS 2010 Workshop on Design and Engineering of Game-like Virtual and Multimodal Environments (Berlin, 20 June 2010). Published. Workshop on Design and Engineering of Game-like Virtual and Multimodal Environments, Berlin. https://hdl.handle.net/2078.5/274810