Gamification, a flawless strategy? The effect of losing a contest in a co-creation communityLeclercq, Thomas;Hammedi, Wafa;Poncin, Ingrid(2017) QUIS 15 — Location: Porto, Portugal (12.June.2017)
FilesNo attached file found for this publication.DetailsAuthorsLeclercq, ThomasUCLouvainAuthorHammedi, WafaUniversité de NamurAuthorPoncin, IngridUCLouvainAuthorAffiliationsUCLouvainSSH/LouRIM - Louvain Research Institute in Management and OrganizationsShow moreCitations APA Chicago FWB Leclercq, T., Hammedi, W., & Poncin, I. (2017). Gamification, a flawless strategy? The effect of losing a contest in a co-creation community. QUIS 15, Porto, Portugal. https://hdl.handle.net/2078.5/125494