Computing branching distances with quantitative games

Fahrenberg, Uli;Legay, Axel;Quaas, Karin
(2020) Theoretical Computer Science — Vol. 847, n° 847, p. 134-146 (2020)

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Authors
  • Fahrenberg, Uli
    Author
  • Legay, AxelUCLouvain
    Author
  • Quaas, Karin
    Author
Abstract
We lay out a general method for computing branching distances between labeled transition systems. We translate the quantitative games used for defining these distances to other, path-building games which are amenable to methods from the theory of quantitative games. We then show for all common types of branching distances how the resulting path-building games can be solved. In the end, we achieve a method which can be used to compute all branching distances in the linear-time–branching-time spectrum
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Citations

Fahrenberg, U., Legay, A., & Quaas, K. (2020). Computing branching distances with quantitative games. Theoretical Computer Science, 847(847), 134-146. https://doi.org/10.1016/j.tcs.2020.10.001 (Original work published 2020)