General Board Geometry

Browne, Cameron;Piette, Eric;Stephenson, Matthew;Soemers, Dennis
(2021) Advances in Computer Games: 17th International Conference — Location: Maastricht, The Netherlands (23.November.2021)

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Authors
  • Browne, Cameron
    Author
  • Piette, EricUCLouvain
    Author
  • Stephenson, Matthew
    Author
  • Soemers, Dennis
    Author
Abstract
Game boards are described in the Ludii general game system by their underlying graphs, based on tiling, shape and graph operators, with the automatic detection of important properties such as topological relationships between graph elements, directions and radial step sequences. This approach allows most conceivable game boards to be described simply and succinctly.
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Citations

Browne, C., Piette, E., Stephenson, M., & Soemers, D. (2021). General Board Geometry. Lecture Notes in Computer Science : Advances in Computer Games, p. 235-246. https://doi.org/10.1007/978-3-031-11488-5_21