Component-based high fidelity interactive prototyping of post-WIMP interactions

Lawson, Jean-Yves Lionel;Coterot, Mathieu;Macq, Benoît;et.al.
(2010) International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction — Location: Beijing, China (8.November.2010)

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Authors
  • Lawson, Jean-Yves LionelUCLouvain
    Author
  • Coterot, MathieuFUCaM
    Author
  • Macq, Benoîtorcid-logoUCLouvain
    Author
  • et. al.
Abstract
In order to support interactive high-fidelity prototyping of post-WIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and supported by an advanced tool suite, the OpenInterface Platform Workbench. Our approach strives for supporting a collaborative (programmer-designer) and user-centered design activity. The workbench architecture allows exploration of novel interaction techniques through seamless integration and adaptation of heterogeneous components, high-fidelity rapid prototyping, runtime evaluation and fine-tuning of designed systems. This paper illustrates through the iterative construction of a running example how OpenInterface allows the leverage of existing resources and fosters the creation of non-conventional interaction techniques.
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Lawson, J.-Y. L., Coterot, M., Macq, B., & et al. (2010). Component-based high fidelity interactive prototyping of post-WIMP interactions. International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction, Beijing, China. https://hdl.handle.net/2078.5/224685