The 2nd Digital Ludeme Project (DLP) Workshop, on the topic of Game AI Applications for Historical Games Research, was held at Maastricht University’s Department of Data Science and Knowledge Engineering (DKE) over 11–14 April 2022. The aims of this workshop were twofold: 1. To bring together experts on both the historical/cultural study of games as well as the computational study of games and Game AI, in order to foster discussion and the exchange of ideas between fields that do not often meet. 2. To educate participants in the use of the Ludii general game system (Piette et al. (2020)) through lectures and practical hands-on tutorials, and solicit feedback on what functionality might be added to Ludii to increase its usefulness for practioners in the field.
Browne, C., Piette, E., Crist, W., Stephenson, M., & Soemers, D. (2022). Report on the 2nd Digital Ludeme Project Workshop. ICGA Journal, 44(2), 56-66. https://doi.org/10.3233/icg-220211 (Original work published 2022)