Digital Game-Based Learning for Enhancing L2 Speaking Ability: Current Research Trends, Issues, and Future Directions

He, Bailing;Suner Munoz, Ferran;Scheirs, Veronique
(2026) Digital Studies in Language and Literature — Vol. 2, n° 2, p. 1 (2026)

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Digital Game-Based Learning for Enhancing L2 Speaking Ability: Current Research Trends, Issues, and Future Directions
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He, B., Suner Munoz, F., & Scheirs, V. (2026). Digital Game-Based Learning for Enhancing L2 Speaking Ability: Current Research Trends, Issues, and Future Directions. Digital Studies in Language and Literature, 2(2), 1. https://doi.org/10.1515/dsll-2025-0006 (Original work published 2026)