A Practical Introduction to the Ludii General Game System

Browne, Cameron;Stephenson, Matthew;Piette, Eric;Soemers, Dennis
(2019) Advances in Computer Games: 16th International Conference — Location: Macao, China (11.August.2019)

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Authors
  • Browne, Cameron
    Author
  • Stephenson, Matthew
    Author
  • Piette, EricUCLouvain
    Author
  • Soemers, Dennis
    Author
Abstract
Ludii is a new general game system, currently under development, which aims to support a wider range of games than existing systems and approaches. It is being developed primarily for the task of game design, but o↵ers a number of other potential benefits for game and AI researchers, professionals and hobbyists. This paper is based on an interactive demonstration of Ludii at thuis year’s Advances in Computer Games conference (ACG 2019). It describes the approach behind Ludii, how it works, how it is used, and what it can potentially do.
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Citations

Browne, C., Stephenson, M., Piette, E., & Soemers, D. (2019). A Practical Introduction to the Ludii General Game System. Lecture Notes in Computer Science : Advances in Computer Games, p. 167-179. https://doi.org/10.1007/978-3-030-65883-0_14