Bridging Artificial Intelligence (AI) and Cultural Heritage: Outcomes From the GameTable Working Group 1 (WG1) London Meeting

Dennis J.N.J. Soemers;Jakub Kowalski;Walter Crist;Summer Courts;Piette, Eric;et.al.
(2025) ICGA Journal — Vol. 47, n° 1, p. 41-47 (2025)

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Authors
  • Dennis J.N.J. SoemersMaastricht University
    Author
  • Jakub KowalskiWroclaw University
    Author
  • Walter CristLeiden University
    Author
  • Summer CourtsUniversity of Reading
    Author
  • Piette, EricUCLouvain
    Author
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Abstract
On 20 and 21 January 2025, the GameTable COST Action’s Working Group 1 convened in London for a meeting focused on game-playing artificial intelligence (AI), including search algorithms, knowledge representation, and reinforcement learning. The first day featured participant presentations, while the second day was dedicated to plenary and small group discussions. A significant outcome was the identified need for accessible resources to bridge AI and cultural heritage research. This report provides a summary of the discussions and talks that took place during the meeting.
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Citations

Dennis J.N.J. Soemers, Jakub Kowalski, Walter Crist, Summer Courts, Tim Penn, & Piette, E. (2025). Bridging Artificial Intelligence (AI) and Cultural Heritage: Outcomes From the GameTable Working Group 1 (WG1) London Meeting. ICGA Journal, 47(1), 41-47. https://doi.org/10.1177/13896911251329543 (Original work published 2025)